Overview
Actual 3D darts for FiveM. Physical boards, darts that fly out of your hand and stick, 501 / 301 / Cricket, 1v1 scrap wagers and tournaments.
it's real 3d darts, not a 2d minigame. you walk up to a board, aim with your mouse, throw, and the dart flies out of your hand and sticks in the board where it lands. a short over-the-shoulder cam shows the throw. the score is worked out on the server so it can't be cheated, and anyone standing near the board sees the darts land and a little 3d scoreboard in real time.
paid release. built for qbox + ox. everything that matters (scoring, scrap wagers, the elo leaderboard) runs server-side, the client just draws it.
what's in it
- walk up to a board,
ox_target-> play. no game browser, no menus. - game modes:
- 501 / 301 the normal pub game, get to exactly zero and finish on a double (bust rules included).
- cricket close 20 down to 15 and the bull with 3 marks each, then score on what the other guy hasn't closed.
- arcade solo, 9 darts, best score. pays scrap + perk xp and keeps a personal best.
- 1v1 with a scrap wager. host picks a mode and a stake, someone walks up and joins, winner takes the pot. the stake is held in escrow and refunded if someone cancels or drops.
- tournaments. single-elim bracket of 4 / 8 / 16, played one match at a time on the board, byes and no-show forfeits handled, winner-take-all or a top-3 split.
- the throw is a skill thing. the reticle drifts a bit and you settle it, what you see is what you score, no hidden roll.
- it syncs without spawning networked entities, so no entity churn and no hitch. darts are local props built from the synced hit data.
- elo, wins, losses and games per player, with a leaderboard in the lobby.
- comes with
enandbslocales (ox_lib locale), the whole ui included.
pages
Installation
drop it in, ensure it, place a board.
Gameplay
modes, scoring, throwing and how 1v1 / tournaments work.
Commands
placing boards, running tournaments, calibration.
Configuration
modes, economy, wagers, sync and board geometry.
Integration
dependencies, the scrap economy and optional perks / logging.
made by WhereiamL.