WhereiamL
whereiaml_arcade

Overview

A retro handheld console item with 7 fully playable mini-games, a Game Boy style screen, chiptune sound and a global leaderboard.

it's a little handheld you carry as an inventory item. use it and a game boy style console opens on screen, you pick a game off the menu and actually play it. seven real games, not a picture of a game. your character holds the handheld and taps at it while you play, so people around you see what you're up to.

paid release. framework-agnostic (qbox / qbcore / esx / standalone) and works with ox_inventory or qb-inventory. the leaderboard and any cash payout run on the server.

what's in it

  • seven playable games, all original (no copyrighted names, characters or assets)
  • a game boy style screen: 160x144, four-shade green, scanlines, a boot flash on power-on
  • self-contained chiptune sound made in webaudio, no audio files shipped
  • a global per-game leaderboard (oxmysql) plus your own personal best
  • optional cash payout, server-side, clamped and rate-limited, off by default
  • your ped holds the handheld and taps at it while the console is open
  • framework and inventory agnostic, one config to point it at yours
  • en and de locales, and everything on the screen is pulled from the locale files so you can translate the whole thing without touching the ui
  • controls: arrows / wasd, Z = A, X = B, Esc = exit, plus the on-screen d-pad and buttons

the games

  • badlands revenge — top-down shooter, dodge and blast what comes at you
  • turbo lane — three lanes, weave through traffic as it speeds up
  • cash grab — catch the coins, don't catch the bombs
  • viper — snake, eat and grow, don't bite yourself
  • super leap — endless platformer, run, jump the gaps, stomp what's in the way
  • stacker — falling blocks, clear lines before you top out
  • bricker — brick breaker, bounce the ball and clear the wall

a note on payouts

arcade scores come from the client, so a cash payout is trusted the same way any client-scored minigame is. because of that it's off by default. when you turn it on the server still clamps every score, caps the coins per run and rate-limits it per player. the leaderboard carries no reward, so it's safe to leave on. more on this on the configuration page.

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